VZone Plugins/VHoppers/menus/upgrades.yml

Config

This page mirrors the default menus/upgrades.yml file from the plugin.

menus/upgrades.yml
# ============================================================================
# VHopper upgrades menu
# ============================================================================
gui-version: 5
title: "&0VHopper > Upgrades"
rows: 5

items:
  background:
    material: BLACK_STAINED_GLASS_PANE
    action: decoration
    slots:
      - "0-9"
      - 18
      - 27
      - "36-38"
      - 8
      - 17
      - 26
      - 35
      - "42-44"
    display_name: " "

  decoration:
    material: TINTED_GLASS
    action: decoration
    slots:
      - 39
      - 41
    display_name: " "

  module_slots:
    material: CHEST
    action: upgrade-module-slots
    slot: 12
    display_name: "&b&lModule Slots"
    lore:
      - "&8General upgrade"
      - ""
      - "&7Unlocks more active module slots"
      - "&7inside this VHopper."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  link_distance:
    material: COMPASS
    action: upgrade-link-distance
    slot: 14
    display_name: "&a&lLink Distance"
    lore:
      - "&8General upgrade"
      - ""
      - "&7Lets modules connect to"
      - "&7containers from farther away."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  collector_range:
    material: ENDER_PEARL
    action: upgrade-collector-range
    slot: 19
    display_name: "&b&lCollector Range"
    lore:
      - "&8Collector module"
      - ""
      - "&7Expands the pickup radius"
      - "&7around the VHopper."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  collector_capacity:
    material: HOPPER_MINECART
    action: upgrade-collector-capacity
    slot: 20
    display_name: "&b&lCollector Capacity"
    lore:
      - "&8Collector module"
      - ""
      - "&7Raises how many items the"
      - "&7collector can pick up per cycle."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  dealer_speed:
    material: CLOCK
    action: upgrade-dealer-speed
    slot: 21
    display_name: "&d&lDealer Speed"
    lore:
      - "&8Dealer module"
      - ""
      - "&7Multiplies Dealer throughput"
      - "&7for faster item movement."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  dealer_capacity:
    material: MINECART
    action: upgrade-dealer-capacity
    slot: 22
    display_name: "&d&lDealer Capacity"
    lore:
      - "&8Dealer module"
      - ""
      - "&7Raises how many items Dealer"
      - "&7moves between linked containers."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  seller_capacity:
    material: EMERALD
    action: upgrade-seller-capacity
    slot: 23
    display_name: "&a&lSeller Capacity"
    lore:
      - "&8Seller module"
      - ""
      - "&7Raises how many items can"
      - "&7be sold every cycle."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  smelter_capacity:
    material: BLAST_FURNACE
    action: upgrade-smelter-capacity
    slot: 24
    display_name: "&6&lSmelter Capacity"
    lore:
      - "&8Smelter module"
      - ""
      - "&7Raises how many smelt"
      - "&7operations run per cycle."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  compressor_capacity:
    material: PISTON
    action: upgrade-compressor-capacity
    slot: 25
    display_name: "&5&lCompressor Capacity"
    lore:
      - "&8Compressor module"
      - ""
      - "&7Raises how many compression"
      - "&7recipes run per cycle."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  void_capacity:
    material: LAVA_BUCKET
    action: upgrade-void-capacity
    slot: 30
    display_name: "&c&lVoid Capacity"
    lore:
      - "&8Void module"
      - ""
      - "&7Raises how many matched items"
      - "&7can be destroyed per cycle."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  offline_working:
    material: REDSTONE_TORCH
    action: upgrade-offline-working
    slot: 32
    display_name: "&6&lOffline Working"
    lore:
      - "&8Utility"
      - ""
      - "&7Allows supported automation"
      - "&7to run while the owner is offline."
      - ""
      - "&7Level: &f{current_level}&7/&f{max_level}"
      - "&7Current: &f{current_value}"
      - "&7Next: &a{next_value}"
      - ""
      - "&7Price: &f{price}"
      - "&eClick to upgrade"

  back:
    material: ARROW
    action: back
    slot: 40
    display_name: "&#FF0000← Back"