VHOPPERS CONFIGURATIONS
menus/upgrades.yml
Upgrade purchase and display GUI.
Config
This page mirrors the default menus/upgrades.yml file from the plugin.
menus/upgrades.yml
# ============================================================================
# VHopper upgrades menu
# ============================================================================
gui-version: 5
title: "&0VHopper > Upgrades"
rows: 5
items:
background:
material: BLACK_STAINED_GLASS_PANE
action: decoration
slots:
- "0-9"
- 18
- 27
- "36-38"
- 8
- 17
- 26
- 35
- "42-44"
display_name: " "
decoration:
material: TINTED_GLASS
action: decoration
slots:
- 39
- 41
display_name: " "
module_slots:
material: CHEST
action: upgrade-module-slots
slot: 12
display_name: "&b&lModule Slots"
lore:
- "&8General upgrade"
- ""
- "&7Unlocks more active module slots"
- "&7inside this VHopper."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
link_distance:
material: COMPASS
action: upgrade-link-distance
slot: 14
display_name: "&a&lLink Distance"
lore:
- "&8General upgrade"
- ""
- "&7Lets modules connect to"
- "&7containers from farther away."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
collector_range:
material: ENDER_PEARL
action: upgrade-collector-range
slot: 19
display_name: "&b&lCollector Range"
lore:
- "&8Collector module"
- ""
- "&7Expands the pickup radius"
- "&7around the VHopper."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
collector_capacity:
material: HOPPER_MINECART
action: upgrade-collector-capacity
slot: 20
display_name: "&b&lCollector Capacity"
lore:
- "&8Collector module"
- ""
- "&7Raises how many items the"
- "&7collector can pick up per cycle."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
dealer_speed:
material: CLOCK
action: upgrade-dealer-speed
slot: 21
display_name: "&d&lDealer Speed"
lore:
- "&8Dealer module"
- ""
- "&7Multiplies Dealer throughput"
- "&7for faster item movement."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
dealer_capacity:
material: MINECART
action: upgrade-dealer-capacity
slot: 22
display_name: "&d&lDealer Capacity"
lore:
- "&8Dealer module"
- ""
- "&7Raises how many items Dealer"
- "&7moves between linked containers."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
seller_capacity:
material: EMERALD
action: upgrade-seller-capacity
slot: 23
display_name: "&a&lSeller Capacity"
lore:
- "&8Seller module"
- ""
- "&7Raises how many items can"
- "&7be sold every cycle."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
smelter_capacity:
material: BLAST_FURNACE
action: upgrade-smelter-capacity
slot: 24
display_name: "&6&lSmelter Capacity"
lore:
- "&8Smelter module"
- ""
- "&7Raises how many smelt"
- "&7operations run per cycle."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
compressor_capacity:
material: PISTON
action: upgrade-compressor-capacity
slot: 25
display_name: "&5&lCompressor Capacity"
lore:
- "&8Compressor module"
- ""
- "&7Raises how many compression"
- "&7recipes run per cycle."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
void_capacity:
material: LAVA_BUCKET
action: upgrade-void-capacity
slot: 30
display_name: "&c&lVoid Capacity"
lore:
- "&8Void module"
- ""
- "&7Raises how many matched items"
- "&7can be destroyed per cycle."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
offline_working:
material: REDSTONE_TORCH
action: upgrade-offline-working
slot: 32
display_name: "&6&lOffline Working"
lore:
- "&8Utility"
- ""
- "&7Allows supported automation"
- "&7to run while the owner is offline."
- ""
- "&7Level: &f{current_level}&7/&f{max_level}"
- "&7Current: &f{current_value}"
- "&7Next: &a{next_value}"
- ""
- "&7Price: &f{price}"
- "&eClick to upgrade"
back:
material: ARROW
action: back
slot: 40
display_name: "&#FF0000← Back"