VHOPPERS CONFIGURATIONS
upgrades.yml
Upgrade levels, effects, prices, and currencies.
Config
This page mirrors the default upgrades.yml file from the plugin.
upgrades.yml
# ============================================================================
# VHoppers upgrades configuration
# ----------------------------------------------------------------------------
# Upgrades are grouped by feature area, but each upgrade key is still unique.
#
# Prices are keyed by the level being purchased.
# Effects are keyed by the current level and are used by plugin logic.
#
# Currency values:
# - Vault
# - CoinsEngine:<currency>
# - ExcellentEconomy:<currency>
# - Custom:<currency-id>
# - <currency-id> also works for custom currencies from currencies.yml
# ============================================================================
default-currency: Vault
upgrades:
general:
module-slots:
# Increases active module slots.
currency: Vault
max-level: 10
values:
1: "1"
2: "2"
3: "3"
4: "4"
5: "5"
6: "6"
7: "7"
8: "8"
9: "9"
10: "10"
effects:
1: 1
2: 2
3: 3
4: 4
5: 5
6: 6
7: 7
8: 8
9: 9
10: 10
prices:
2: 25000
3: 75000
4: 150000
5: 300000
6: 500000
7: 750000
8: 1000000
9: 1500000
10: 2000000
link-distance:
# Maximum distance between this VHopper and linked module containers.
# Hand-linking still obeys config.yml settings.max-link-distance first.
currency: Vault
max-level: 5
values:
1: "64"
2: "96"
3: "128"
4: "192"
5: "256"
effects:
1: 64
2: 96
3: 128
4: 192
5: 256
prices:
2: 15000
3: 45000
4: 100000
5: 220000
collector:
collector-range:
# Increases Collector Module pickup radius.
currency: Vault
max-level: 5
values:
1: "XZ 2, Y 1"
2: "XZ 3, Y 1"
3: "XZ 4, Y 2"
4: "XZ 5, Y 2"
5: "XZ 6, Y 3"
prices:
2: 15000
3: 40000
4: 90000
5: 180000
collector-capacity:
# Maximum amount the Collector Module may collect per cycle.
currency: Vault
max-level: 6
values:
1: "16"
2: "32"
3: "64"
4: "128"
5: "256"
6: "512"
effects:
1: 16
2: 32
3: 64
4: 128
5: 256
6: 512
prices:
2: 20000
3: 50000
4: 110000
5: 230000
6: 500000
dealer:
dealer-speed:
# Dealer-specific throughput multiplier.
# This multiplies Dealer Capacity.
currency: Vault
max-level: 5
values:
1: "1.00x"
2: "1.25x"
3: "1.50x"
4: "2.00x"
5: "3.00x"
effects:
1: 1.0
2: 1.25
3: 1.5
4: 2.0
5: 3.0
prices:
2: 20000
3: 60000
4: 120000
5: 250000
dealer-capacity:
# Base amount Dealer Modules may move per cycle.
currency: Vault
max-level: 6
values:
1: "1"
2: "4"
3: "8"
4: "16"
5: "32"
6: "64"
prices:
2: 25000
3: 50000
4: 100000
5: 200000
6: 400000
seller:
seller-capacity:
# Maximum amount the Seller Module may sell per cycle.
# The sell multiplier is NOT an upgrade; it stays on the Seller Module item.
currency: Vault
max-level: 6
values:
1: "16"
2: "32"
3: "64"
4: "128"
5: "256"
6: "512"
effects:
1: 16
2: 32
3: 64
4: 128
5: 256
6: 512
prices:
2: 25000
3: 65000
4: 140000
5: 300000
6: 650000
smelter:
smelter-capacity:
# Number of smelt operations per cycle.
currency: Vault
max-level: 6
values:
1: "1"
2: "2"
3: "4"
4: "8"
5: "16"
6: "32"
effects:
1: 1
2: 2
3: 4
4: 8
5: 16
6: 32
prices:
2: 20000
3: 50000
4: 120000
5: 260000
6: 550000
compressor:
compressor-capacity:
# Number of compression operations per cycle.
currency: Vault
max-level: 6
values:
1: "1"
2: "2"
3: "4"
4: "8"
5: "16"
6: "32"
effects:
1: 1
2: 2
3: 4
4: 8
5: 16
6: 32
prices:
2: 20000
3: 50000
4: 120000
5: 260000
6: 550000
void:
void-capacity:
# Maximum amount the Void Module may destroy per cycle.
currency: Vault
max-level: 6
values:
1: "64"
2: "128"
3: "256"
4: "512"
5: "1024"
6: "2048"
effects:
1: 64
2: 128
3: 256
4: 512
5: 1024
6: 2048
prices:
2: 15000
3: 40000
4: 90000
5: 180000
6: 360000
offline:
offline-working:
# Allows automation that can safely work without the owner online.
# Seller offline support works with LOCAL prices and Vault/custom payouts.
currency: Vault
max-level: 2
values:
1: "0"
2: "1"
effects:
1: 0
2: 1
prices:
2: 250000